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Super Nova - Ogre United 16.05.2026

Round 13

Statistics Super Nova vs Ogre United

2.27 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.89
61% Ball possession 39%
3 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 0
15 Total shots 13
5 Shots on goal 4
6 Shots off goal 6
10 Shots inside the Box 8
5 Shots outside the Box 5
2.52 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.41
4 Blocked shots 3
1 Hit the woodwork 2
29 Touches in the opposition Box 27
4 Offsides 2
16 Free kicks 9
5 Corner kicks 3
19 Throw ins 30
9 Fouls 16
2 Yellow cards 1
54 Duels won 50
10/20 (50%) Tackles 8/11 (73%)
37 Clearances 26
9 Interceptions 14
336/437 (77%) Passes 186/275 (68%)
32/75 (43%) Long Passes 18/57 (32%)
85/120 (71%) Passes in final third 47/97 (48%)
1.32 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.44
6/20 (30%) Crosses 3/21 (14%)
3 Goalkeeper saves 2
0.41 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 2.52
0.41 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.48

Head To Head

Wins
Draws
Wins
3
1
0
Goals
9
3
All matches

Standings

Team G W D L S C Pt
1. Rigas Futbola Skola
16 14 1 1 38 11 43
2. Riga FC
16 12 3 1 50 17 39
3. Auda
16 11 1 4 32 20 34
4. Liepaja
16 6 4 6 21 23 22
5. Super Nova
16 6 2 8 18 23 20
6. BFC Daugavpils
16 5 3 8 19 24 18
7. Jelgava
16 3 6 7 12 30 15
8. Tukums 2000
16 2 7 7 29 30 13
9. Grobina
16 2 7 7 10 26 13
10. Ogre United
16 0 4 12 13 38 4
  Promotion to Champions League Qualification
  Promotion to Conference League Qualification
  Relegation Playoffs
  Relegation

Top Scorers

Super Nova Super Nova
#
Goals
  • 3 Oss M.
    3
  • Glaudans A.
    2
  • 2 Lizunovs V.
    2
  • 30 Iida R.
    1
  • Pathe N.
    1
  • Diop I.
    1
  • Samate A.
    1
  • 15 Garcia F.
    1
Ogre United Ogre United
#
Goals
  • 19 Cudars K.
    5
  • 24 Kalnins M.
    1
  • Kabagambe J.
    1
  • 37 Evelons E.
    1

Statistics from 2026 season of Virsliga

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Text commentary

Overall
SUN
OGR
[09:00:15]` A coin toss
gets the game underway at as Super Nova kicks off against Ogre United.
image 11’` The ball has crossed the goal line 1 — 0
Super Nova’s Glaudans Agris (Super Nova) strikes, sending the crowd wild with a stunning goal.
26’` OG image
Cirulis Jegors (Super Nova) puts it into his own net, gifting Ogre United a goal at .
image 42’` Back of the net 2 — 0
A brilliant goal by Ogre United’s Barkovskis Nikita (Super Nova), lighting up the match at .
[10:02:11]` Start of the second half-time
kicks off the second half at , with Super Nova on the attack.
image 62’` Scored penalty shot 3 — 0
confirms the goal as Lizunovs Valerijs (Super Nova) scores the penalty for Super Nova at .
[10:51:24]` Fulltime
ends proceedings at , and Super Nova vs. Ogre United is history.
image 11’` The ball has crossed the goal line 1 — 0
Super Nova’s Glaudans Agris (Super Nova) strikes, sending the crowd wild with a stunning goal.
image 42’` Back of the net 2 — 0
A brilliant goal by Ogre United’s Barkovskis Nikita (Super Nova), lighting up the match at .
image 62’` Scored penalty shot 3 — 0
confirms the goal as Lizunovs Valerijs (Super Nova) scores the penalty for Super Nova at .
26’` OG image
Cirulis Jegors (Super Nova) puts it into his own net, gifting Ogre United a goal at .

Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 7.1
G -
Ast -
MP 45
Grade 7.1
Minutes played 45
Goals -
xG 0.07
Assists -
xA 0.06
Total shots 2
Passes 17/23(74%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast -
MP 84
Grade 6.4
Minutes played 84
Goals -
xG 0.36
Assists -
xA 0.02
Total shots 4
Passes 14/20(70%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 6.4
G -
Ast -
MP 84
Total shots 4
Shots on target 2
xGOT 0.31
Shots off target 1
Blocked shots 1
Shots header -
Shots inside the Box 2
Shots outside the Box 2
Gr 7.1
G -
Ast -
MP 45
Total shots 2
Shots on target 1
xGOT 0.01
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box 1
Shots outside the Box 1
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 6.4
G -
Ast -
MP 84
Touches in the opposition Box 5
Passes 14/20(70%)
Big chances created -
Big chances missed 1
Assists -
xA 0.02
Passes in final third 8/14(57%)
Touches 45
Passes long -
Crosses -
Successful dribbles 1/4(25%)
Fouled 1
Offsides -
Gr 7.1
G -
Ast -
MP 45
Touches in the opposition Box 3
Passes 17/23(74%)
Big chances created -
Big chances missed -
Assists -
xA 0.06
Passes in final third 10/13(77%)
Touches 32
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides 1
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 6.4
G -
Ast -
MP 84
Duels 12
Aerial duels 1/2(50%)
Ground duels 4/10(40%)
Fouls 2
Tackles 1/2(50%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.1
G -
Ast -
MP 45
Duels 5
Aerial duels 1/1(100%)
Ground duels 3/4(75%)
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Super Nova and Ogre United will play their match on 16 May 2026 at 09:00.All interesting information can be found in one place, like Super Nova vs Ogre United score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Super Nova vs Ogre United score and info in recent games:
  • Super Nova - Ogre United (16.05.2026 | 16 May 2026 | 16/05/2026) 3:1 Virsliga
  • Ogre United - Super Nova (03.04.2026 | 03 Apr 2026 | 03/04/2026) 1:2 Virsliga
  • Super Nova - Ogre United (10.11.2024 | 10 Nov 2024 | 10/11/2024) 3:0 1.Liga
  • Ogre United - Super Nova (27.07.2024 | 27 Jul 2024 | 27/07/2024) 1:1 1.Liga

Last played matches of teams:

Super Nova
  • Super Nova - Rigas Futbola Skola (29.05.2026 | 29 May 2026 | 29/05/2026) 1:2 Virsliga
  • Riga FC - Super Nova (24.05.2026 | 24 May 2026 | 24/05/2026) 3:0 Virsliga
  • Grobina - Super Nova (20.05.2026 | 20 May 2026 | 20/05/2026) 0:2 Virsliga
  • Super Nova - Ogre United (16.05.2026 | 16 May 2026 | 16/05/2026) 3:1 Virsliga
  • Super Nova - Tukums 2000 (11.05.2026 | 11 May 2026 | 11/05/2026) 1:1 Virsliga
Ogre United
  • Auda - Ogre United (30.05.2026 | 30 May 2026 | 30/05/2026) 2:0 Virsliga
  • Ogre United - Grobina (25.05.2026 | 25 May 2026 | 25/05/2026) 1:1 Virsliga
  • BFC Daugavpils - Ogre United (21.05.2026 | 21 May 2026 | 21/05/2026) 3:1 Virsliga
  • Super Nova - Ogre United (16.05.2026 | 16 May 2026 | 16/05/2026) 3:1 Virsliga
  • Liepaja - Ogre United (12.05.2026 | 12 May 2026 | 12/05/2026) 4:1 Virsliga
Super Nova v Ogre United score today, 16.05.2026, and full match statistics will be available on fscore-bd.com on any device without registration.