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Ryukyu - Roasso Kumamoto 04.04.2026

Round 9

Main events

2nd Half 0 - 1

Statistics Ryukyu vs Roasso Kumamoto

48% Ball possession 52%
11 Total shots 10
3 Shots on goal 5
8 Shots off goal 5
7 Corner kicks 5
1 Yellow cards 1

Head To Head

Wins
Draws
Wins
3
1
1
Goals
7
3
All matches

Standings

Team G W D L S C Pt
1. Tegevajaro Miyazaki
18 15 2 1 35 11 47
2. Kagoshima United
18 8 5 5 23 15 33
3. Sagan Tosu
18 8 6 4 24 14 32
4. Renofa Yamaguchi
18 7 5 6 24 22 29
5. Roasso Kumamoto
18 8 2 8 20 20 27
6. Gainare Tottori
18 6 5 7 20 24 27
7. Oita Trinita
18 6 3 9 18 18 22
8. Reilac Shiga
18 6 2 10 15 28 21
9. Ryukyu
18 2 7 9 13 25 17
10. Giravanz Kitakyushu
18 4 3 11 17 32 15
  Promotion to Playoffs
  Promotion to Placement matches

Top Scorers

Ryukyu Ryukyu
#
Goals
  • Asakawa H.
    3
  • Ishiura T.
    2
  • Araki R.
    1
  • Kato Y.
    1
  • Funabashi Y.
    1
  • Ueno Y.
    1
Roasso Kumamoto Roasso Kumamoto
#
Goals
  • Jeong-min B.
    5
  • 23 Iwashita W.
    2
  • Aoki S.
    2
  • 27 Omoto Y.
    2
  • 15 Mishima S.
    1
  • Iihoshi A.
    1
  • Fuji K.
    1
  • Katori Y.
    1
  • 8 Kamimura S.
    1
  • Handai M.
    1

Statistics from 2026 season of J.League 2

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Text commentary

Overall
RYU
ROA
[04:04:23]` A coin toss
The whistle blows, and Roasso Kumamoto starts the action at Tapic Kenso Hiyagon Stadium with The FC footballer on the ball.
[04:50:45]` Match half-time
The first half ends at Tapic Kenso Hiyagon Stadium as blows the whistle. The score remains 0:0, and now Ryukyu and Roasso Kumamoto prepare for the second half.
[05:05:56]` The second half gets underway
Roasso Kumamoto starts the half at Tapic Kenso Hiyagon Stadium, and The player looks to make an impact.
50’` Goal 0 — 1 image
Ryukyu’s Iwashita Wataru (Roasso Kumamoto) strikes, sending the Tapic Kenso Hiyagon Stadium crowd wild with a stunning goal.
[05:57:40]` A final whistle
The match concludes at Tapic Kenso Hiyagon Stadium as Ryukyu and Roasso Kumamoto shake hands.
50’` Goal 0 — 1 image
Ryukyu’s Iwashita Wataru (Roasso Kumamoto) strikes, sending the Tapic Kenso Hiyagon Stadium crowd wild with a stunning goal.

Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr -
G -
Ast -
MP 3
Grade -
Minutes played 3
Goals -
xG -
Assists -
xA -
Total shots -
Passes -
Yellow cards -
Red cards -
Gr -
G -
Ast -
MP 90
Grade -
Minutes played 90
Goals -
xG -
Assists -
xA 0.08
Total shots -
Passes 43/48(90%)
Yellow cards -
Red cards -
Gr -
G -
Ast -
MP 73
Grade -
Minutes played 73
Goals -
xG 0.12
Assists -
xA 0.09
Total shots 3
Passes 40/43(93%)
Yellow cards -
Red cards -
Gr -
G -
Ast -
MP 76
Grade -
Minutes played 76
Goals -
xG 0.1
Assists -
xA 0.14
Total shots 2
Passes 19/24(79%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr -
G -
Ast -
MP 73
Total shots 3
Shots on target -
xGOT -
Shots off target 2
Blocked shots 1
Shots header -
Shots inside the Box 1
Shots outside the Box 2
Gr -
G -
Ast -
MP 76
Total shots 2
Shots on target 1
xGOT 0.1
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box -
Shots outside the Box 2
Gr -
G -
Ast -
MP 3
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr -
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr -
G -
Ast -
MP 73
Touches in the opposition Box 2
Passes 40/43(93%)
Big chances created 1
Big chances missed -
Assists -
xA 0.09
Passes in final third 12/13(92%)
Touches 54
Passes long -
Crosses 1/1(100%)
Successful dribbles -
Fouled 1
Offsides -
Gr -
G -
Ast -
MP 76
Touches in the opposition Box 1
Passes 19/24(79%)
Big chances created -
Big chances missed -
Assists -
xA 0.14
Passes in final third 5/6(83%)
Touches 35
Passes long 2/2(100%)
Crosses 3/4(75%)
Successful dribbles -
Fouled 2
Offsides -
Gr -
G -
Ast -
MP 3
Touches in the opposition Box -
Passes -
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 3
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr -
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 43/48(90%)
Big chances created -
Big chances missed -
Assists -
xA 0.08
Passes in final third 8/10(80%)
Touches 59
Passes long 1/4(25%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr -
G -
Ast -
MP 90
Duels 5
Aerial duels 1/1(100%)
Ground duels 2/4(50%)
Fouls 1
Tackles 2/2(100%)
Interceptions 1
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 76
Duels 4
Aerial duels -
Ground duels 3/4(75%)
Fouls -
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 73
Duels 3
Aerial duels -
Ground duels 1/3(33%)
Fouls 1
Tackles -
Interceptions 1
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 3
Duels 1
Aerial duels -
Ground duels -
Fouls 1
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Ryukyu and Roasso Kumamoto will play their match on 04 Apr 2026 at 04:00. The game will be held on Tapic Kenso Hiyagon Stadium stadium within the J.League 2. All interesting information can be found in one place, like Ryukyu vs Roasso Kumamoto score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Ryukyu vs Roasso Kumamoto score and info in recent games:
  • Roasso Kumamoto - Ryukyu (10.05.2026 | 10 May 2026 | 10/05/2026) EGAO Kenko Stadium 0:1 J.League 2
  • Ryukyu - Roasso Kumamoto (04.04.2026 | 04 Apr 2026 | 04/04/2026) Tapic Kenso Hiyagon Stadium 0:1 J.League 2
  • Roasso Kumamoto - Ryukyu (21.06.2023 | 21 Jun 2023 | 21/06/2023) 2:2 Emperor Cup
  • Ryukyu - Roasso Kumamoto (30.07.2022 | 30 Jul 2022 | 30/07/2022) 2:0 J.League 2
  • Roasso Kumamoto - Ryukyu (08.05.2022 | 08 May 2022 | 08/05/2022) 0:2 J.League 2

Last played matches of teams:

Ryukyu
  • Imabari - Ryukyu (31.05.2026 | 31 May 2026 | 31/05/2026) ASICS Satoyama Stadium 1:2 J.League 2
  • Sagan Tosu - Ryukyu (23.05.2026 | 23 May 2026 | 23/05/2026) Ekimae Real Estate Stadium 2:2 J.League 2
  • Ryukyu - Gainare Tottori (17.05.2026 | 17 May 2026 | 17/05/2026) Tapic Kenso Hiyagon Stadium 1:3 J.League 2
  • Roasso Kumamoto - Ryukyu (10.05.2026 | 10 May 2026 | 10/05/2026) EGAO Kenko Stadium 0:1 J.League 2
  • Tegevajaro Miyazaki - Ryukyu (06.05.2026 | 06 May 2026 | 06/05/2026) Unilever Stadium Shintomi 1:0 J.League 2
Roasso Kumamoto
  • Ehime - Roasso Kumamoto (30.05.2026 | 30 May 2026 | 30/05/2026) Ningineer Stadium 0:1 J.League 2
  • Renofa Yamaguchi - Roasso Kumamoto (23.05.2026 | 23 May 2026 | 23/05/2026) Ishin Me-Life Stadium 1:1 J.League 2
  • Kagoshima United - Roasso Kumamoto (17.05.2026 | 17 May 2026 | 17/05/2026) Shiranami Stadium 2:1 J.League 2
  • Roasso Kumamoto - Ryukyu (10.05.2026 | 10 May 2026 | 10/05/2026) EGAO Kenko Stadium 0:1 J.League 2
  • Giravanz Kitakyushu - Roasso Kumamoto (06.05.2026 | 06 May 2026 | 06/05/2026) Mikuni World Stadium Kitakyushu 1:2 J.League 2
Ryukyu v Roasso Kumamoto score today, 04.04.2026, and full match statistics will be available on fscore-bd.com on any device without registration.